Ben Rubinstein wrote:
I have one last (for now) issue, which is not a show stopper but which it
would be nice to fix. Whenever the stack goes to a card, I get
*** ASSERTION FAILURE: MCStack::openrect() - window == NULL
Richard (I think) mentioned in a previous post that he hides the stack - I'm
doing this.
I think that was from Mark Wieder, and only on Windows (since it has no
truly faceless mode).
I never hide the stacks on Linux.
I need to go to particular cards, to avoid masses of rewriting of
this app which more normally runs with a GUI, as the scripts reference
controls and properties on different cards. And it all seems to work; it's
just this annoying assertion failure making it look bad.
I think the problem here is that "go" requires a GUI, since it causes
the card record to be unpacked for rendering, and of course there is no
rendering with -ui.
Why do you need to "go" to a card? Data can be accessed from any
object, even those that aren't "opened".
--
Richard Gaskin
Fourth World Media Corporation
Developer of WebMerge: Publish any database on any Web site
___________________________________________________________
ambassa...@fourthworld.com http://www.FourthWorld.com
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