Ben Rubinstein wrote:

I have one last (for now) issue, which is not a show stopper but which it
would be nice to fix.  Whenever the stack goes to a card, I get

*** ASSERTION FAILURE: MCStack::openrect() - window == NULL

Richard (I think) mentioned in a previous post that he hides the stack - I'm
doing this.

I think that was from Mark Wieder, and only on Windows (since it has no truly faceless mode).

I never hide the stacks on Linux.

I need to go to particular cards, to avoid masses of rewriting of
this app which more normally runs with a GUI, as the scripts reference
controls and properties on different cards.  And it all seems to work; it's
just this annoying assertion failure making it look bad.

I think the problem here is that "go" requires a GUI, since it causes the card record to be unpacked for rendering, and of course there is no rendering with -ui.

Why do you need to "go" to a card? Data can be accessed from any object, even those that aren't "opened".

--
 Richard Gaskin
 Fourth World Media Corporation
 Developer of WebMerge: Publish any database on any Web site
 ___________________________________________________________
 ambassa...@fourthworld.com       http://www.FourthWorld.com

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