As far as I'm aware there have never been any restrictions on buying non-digital content. In-app buying of content for the app itself (such as levels for games, books for Kindle or digital magazine issues/subscriptions etc.) is where the 30% kicks in.
Ian On 7 Sep 2011, at 08:51, paolo mazza wrote: > So, according to the present rules of the AppStore, I can have an > application with a list of wines and have a button opening a web page > in Safari where people can buy the selected wine. > (ie www.wineshop.it/store.php?name=mywine&bottles=12 ) . > > Right? > > Thanks a lot. > > Paolo > > _______________________________________________ > use-livecode mailing list > [email protected] > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
