Hello,
Same application built under Mac OS X Lion 10.7.1:
- launches and works when built with LiveCode 4.6.3
- crashes upon launch when built with LiveCode 4.6.4
In the Release notes:
" • Mac
The Mac engine supports:
• 10.4.11 (Tiger) on Intel and PowerPC
• 10.5.8 and later (Leopard) on Intel and PowerPC
• 10.6.x (Snow Leopard) on Intel
• 10.7.x (Lion) on Intel (experimental)
Note: The engine runs as a 32-bit application regardless of the capabilities of
the underlying processor."
It seems that the Mac engine under Lion is really experimental…
Would be great if it was a way to use or not the experimental engine when
building an application.
My 2 cents,
ÉrIC
-- My NeXT computer will Be a Mac too! --
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