Hello
It is a standard issue on Mac. Apple protects their systems for non officially 
code signed apps.
There are some procedures to circumvent this with your app
- if you are an Apple official developer (like me) you have to include a 
developer certificate in you app
instructions here
https://lessons.livecode.com/m/4071/c/246840
including
https://lessons.livecode.com/m/4071/l/1088036-signing-and-notarizing-macos-apps-for-gatekeeper
or better yet
https://lessons.livecode.com/m/4071/l/1122100-codesigning-and-notarizing-your-lc-standalone-for-distribution-outside-the-mac-appstore-with-xcode-10-to-12
- if you are not… there are some solutions via Google (code signing Mac app) or 
here 
https://signmycode.com/resources/code-signing-with-mac-codesign-utility
but you must know what tou do


> But when I send it to another laptop it won’t launch. The system throws a 
> dialog which says: 
> 
> ‘The application "my app" can’t be opened.’
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