Tom Glod wrote:

> Hello Richard, thanks for the detailed answer.
> There are 2 reasons why I am considering this.
>
> 1. I can skip the encoding and decoding from and to json.
> 2. it supports binary, and does not require base encoding and its
> 33% inflation.
>
> For interoperability for the users, JSON is the way to go for sure.
> But for throughput between the UI Layer and "background service" I
> would love a way to just skip all the extra steps and send the
> serialized array to be unserialized into an array or map directly.
>
> I was hoping this was easy.

If you don't need interoperability with non-LiveCode systems, the choice couldn't be easier: LSON is the LC way.

But if you don't need interoperability, you wouldn't need to write a parser, since LC includes a good one built into the engine.

What did I miss?


> I may ask you for your notes in the future, after I have a chat with
> Kevin and Mark about it.

If you're talking with Mark you won't need my notes. He knows a thing or two about LC's array formats. :)

--
 Richard Gaskin
 Fourth World Systems
 Software Design and Development for the Desktop, Mobile, and the Web
 ____________________________________________________________________
 ambassa...@fourthworld.com                http://www.FourthWorld.com

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