I understand that perfectly. I am not blaming the LC people, but the net effect 
is what it is. I *would* like to see the option for NOT codesigning apps, so 
that the choice can be left up to us, but I suspect that with OS 11, the option 
to run non-codesigned apps has already been deprecated. 

Bob S


> On Feb 28, 2022, at 09:51 , Paul Dupuis via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> It isn't really a LiveCode ting. This is Apple placing these requirements on 
> their developers no matter what language you write code in for the macOS.
> 
> On 2/28/2022 12:43 PM, Bob Sneidar via use-livecode wrote:
>> I guess the question now becomes, what is the last Livecode app that can 
>> create standalones without requiring these certificates? I may need to plant 
>> my flag there and go no further.
>> 
>> Bob S
>> 
>> 
>>> On Feb 28, 2022, at 09:36 , Bob Sneidar via use-livecode 
>>> <use-livecode@lists.runrev.com> wrote:
>>> 
>>> It occurs to me that this may drive a lot of hobbyist Livecoders away, and 
>>> discourage others from coming onboard. There ought to be some kind of 
>>> disclaimer on the website, since it is a paid product only now. I'd be a 
>>> bit miffed if I bought an application for developing new apps and didn't 
>>> know that there would be more cash outlay required before it would work.
>>> 
>>> Bob S
>>> 
>>> 
>>>> On Feb 28, 2022, at 09:25 , Paul Dupuis via use-livecode 
>>>> <use-livecode@lists.runrev.com> wrote:
>>>> 
>>>> No, you really have to go through all of that. The few helper stacks out 
>>>> there are just front ends (using the shell command to call command line 
>>>> utilities from xcode) that make it easier once you have everything set up.
>>>> 
>>>> Yes, it sucks.
>>>> 
>>>> 
>>>> On 2/28/2022 12:18 PM, Bob Sneidar via use-livecode wrote:
>>>>> Okay, so I am at the point that I cannot build apps without codesigning 
>>>>> and notarizing. Livecode will throw an error now if I try and don't have 
>>>>> these certificates installed. Great.
>>>>> 
>>>>> So I have been going through the tutorial, and I see I have to be an 
>>>>> Apple Developer, which means I have to shell out yet another $100 per 
>>>>> year. Fine, I did that, even though my app is for internal consumption 
>>>>> only.
>>>>> 
>>>>> Now It appears that for me to get the certificates needed to create a Mac 
>>>>> standalone, I need xCode! Okay, I go to download xCode, and it will not 
>>>>> install because my MacOS is too old! 10.15.1 is apparently ancient! So I 
>>>>> am at the point now where I am asking myself, is this really worth it? 
>>>>> After all the back and forth on the list where people's certificates 
>>>>> expire, or the version of xCode they are forced to use isn't compatible 
>>>>> with one thing or another, is building Mac standalones really worth it?
>>>>> 
>>>>> So my question is, do I really have to go through all this just to create 
>>>>> a Mac standalone from livecode? Or do these other utilities, 
>>>>> mrSignNotarizeHelperV3 for example, eliminate the need for all of that?
>>>>> 
>>>>> Bob S
>>>>> 
>>>>> 
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