On 21/12/2021 15:27, panagiotis m via use-livecode wrote:
Hello Mike,
When a runtime error occurs in a context where the script debugger
cannot run, the error dialog will be displayed rather than failing silently
Before LC 9.6.6 rc1, runtime errors in moveStack and resizeStack were
ignored, because for some reasons deep in the engine, if they were not
ignored, LC was freezing and eventually crashing. This behavior has now
changed, and these errors are caught in an error dialog window, rather
than failing silently.
Thank you, thank you, thank you.
This hits me all the time, when I mess up something in a resizeStack
handler.
Of course, knowing that, I should test resizeStack handlers properly. hmph.
Alex.
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