Thanks for the confirmation. Dave > On Mar 26, 2021, at 10:05 PM, Roger Guay via use-livecode > <use-livecode@lists.runrev.com> wrote: > > You’re right, David. I was specifically addressing standalones for Mac, > Windows and Linux. They are easily created without licenses etc. for use on > your own computer, but cannot be distributed w/o licenses etc > > Roger > >> On Mar 26, 2021, at 9:39 PM, David Squance via use-livecode >> <use-livecode@lists.runrev.com> wrote: >> >> It was my understanding that iOS apps can’t even be created without a >> license from Apple. Mostly what I would want to share would be games I made >> for my grandson and he only uses iOS devices. >> >> I’ve never tried making a standalone for iOS, even for testing, because I >> didn’t think I could. Is that not the case? >> >> Dave >> >>> On Mar 26, 2021, at 3:54 PM, Richard Gaskin via use-livecode >>> <use-livecode@lists.runrev.com> wrote: >>> >>> Roger Guay wrote: >>>> Has anyone thought of building a “legal” and “blessed" app for >>>> Mac, WIndows and Linux that would open standalones for for each >>>> of those platforms? Why put each of us through the agony (and >>>> expense) of shifting/changing requirements to be able to easily >>>> distribute standalones? Just as Microsoft Word is required to >>>> open .doc files why not have something like LCreader app open >>>> .livecode files >>> >> >> >> _______________________________________________ >> use-livecode mailing list >> use-livecode@lists.runrev.com >> Please visit this url to subscribe, unsubscribe and manage your subscription >> preferences: >> http://lists.runrev.com/mailman/listinfo/use-livecode > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode
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