I'm not sure what you mean by 'binary data', but I set up a stack and
imported a .wav file into it
which I named 'xxx.wav'. The stack contains a single button with the code:
on mouseUp
play audioClip "xxx.wav"
end mouseUp
and it does exactly what I would expect it to do: plays the .wav file.
macOS 11.2 beta, Livecode 9.6.1
best, Richmond.
On 19.12.20 18:15, jbv via use-livecode wrote:
Hi list,
Is there a way to play a wav file that is already loaded
in memory as binary data ?
The doc only says that "play" takes a file name as parameter...
Thank you in advance.
jbv
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