What if you unload it. Turn messages off. Load your stack and build it right away. Does that work?
Op vr 14 aug. 2020 17:25 schreef Paul Dupuis via use-livecode < use-livecode@lists.runrev.com>: > The stack where building a Windows Standalone just stays on "Attaching > Engine..." forever had no 'closeStack' handlers at all. > > I added the following: > > on closeStack > -----------------build close issue---------- > if the environment is "development" and \ > there is a stack "revStandaloneProgress" and \ > the mode of stack "revStandaloneProgress" > 0 then > exit closeStack > end if > --------------------------- > pass closeStack > end closeStack > > An there was no change in behavior. Under LC960 (I have not tried other > versions), it builds the standalone, but then just remains on "Attaching > engine..." and I have to force LC to exit. > > If no one else has seen anything like this, then it is probably > something about the stack. I don't have problems building other > standalones in LC960. > > > On 8/13/2020 1:06 PM, JeeJeeStudio via use-livecode wrote: > > Put this in every stack you build, and i mean the "build close issue" > part > > in the on closeStack Handler > > > > It was in one of the release notes. > > > > Maybe that is holding your build to complete > > > > > > > > on shutdownRequest > > answer question "Are you sure you want to stop?" with "Y" or "N" > > if it is "Y" then > > pass shutdownRequest > > end if > > end shutdownRequest > > > > on closeStack > > -----------------build close issue---------- > > if the environment is "development" and \ > > there is a stack "revStandaloneProgress" and \ > > the mode of stack "revStandaloneProgress" > 0 then > > exit closeStack > > end if > > --------------------------- > > lock messages > > quit --triggers shutdownrequestmessage, if not handled then it hangs > > pass closeStack > > end closeStack > > > > Op wo 12 aug. 2020 om 20:32 schreef Paul Dupuis via use-livecode < > > use-livecode@lists.runrev.com>: > > > >> I have a stack that when I build into a Windows Standalone (only > >> Windows) in LC 9.6.0 under Windows, the dialog that says "Attaching > >> Engine..." never finishes. > >> > >> The Standalone gets built and runs properly, but the "Attaching > >> engine..." dialog in the building process never finishes (waiting over > >> an hour for a tiny stack) and I have to bring up teh Task Manager and > >> force the LiveCode app to exit. > >> > >> Anyone seen anything like this? Have any idea what causes it? > >> > >> Since the app does get built and runs fine, and I am under a deadline, I > >> don't really have time to troubleshoot it. It is easier to just force LC > >> to exit, but if someone has seen this and knows the cause, please let me > >> know. > >> > >> Thanks in advance. > >> > >> _______________________________________________ > >> use-livecode mailing list > >> use-livecode@lists.runrev.com > >> Please visit this url to subscribe, unsubscribe and manage your > >> subscription preferences: > >> http://lists.runrev.com/mailman/listinfo/use-livecode > >> > > _______________________________________________ > > use-livecode mailing list > > use-livecode@lists.runrev.com > > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > > http://lists.runrev.com/mailman/listinfo/use-livecode > > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode