Wow, that's heavy Jacque. I'm not at all against Apple products, although it may seem like it sometimes. I'm against how they work, making it more and more difficult. I'm for a safe store too. But this is grabbing money from wherever they can.
Op do 6 aug. 2020 om 20:53 schreef J. Landman Gay via use-livecode < use-livecode@lists.runrev.com>: > I've been working on mobile apps for a non-profit publishing house. Their > customers are large > organizations that buy products in bulk and then resell to their own > customers. Thus, the app > does not sell to users at all, nor does our client. > > I made a minor mistake in one of my progress spinners; the > briefly-displayed prompt (less than > 1 second) said "Checking your purchases..." and Apple glommed onto that > and wouldn't let go. My > client and I spent 3 weeks and innumerable emails to Apple to convince > them that users were not > purchasing any products from the company who sponsored the software, nor > could they buy > products from any web site related to the company. We had to answer two > different > purchasing-related questionaires in great detail. They finally relented > when we convinced them; > I changed the prompt to "Checking your library..." and it didn't hurt that > we got a different > reviewer. > > Google, who has some similar but less-stringent rules in the Play Store, > accepted the app the > first time without any objections. > > Word to the wise: if your app doesn't deal with sales, even indirectly, > don't use money-related > words anywhere. I hope the EU nails them; I consider App Store policies > equivalent to > extortion. Apple holds the majority of mobile users in the U.S. and the > App Store is the only > available outlet for apps. That sounds like a monopoly to me. > > > On 8/6/20 11:46 AM, JeeJeeStudio via use-livecode wrote: > > Hmpff i just read in the news that even Microsoft can't bring out an > xcloud > > application due to the apple store rules. What a mess. Only Android users > > will be able to stream games as mentioned on dutch tweakers.net > website. I > > think it's going to cost MS to much money to pay Apple ifvthey would > bring > > out the app on Apple's store. > > > > Op wo 5 aug. 2020 02:10 schreef Richard Gaskin via use-livecode < > > use-livecode@lists.runrev.com>: > > > >> JeeJeeStudio wrote: > >> > >> > 1 positive thing then on a thing we don't have in LC and now also is > >> > removed...the possibility to put ads in your LC created mobile > app... > >> > >> "Possible" is a big word. It covers nearly everything. > >> > >> It's possible to use LC Build to support ad network APIs. > >> > >> It's also possible to find saner ad networks that offer REST APIs in > >> addition to binary, so devs don't need to commit as much development > >> time for one vendor. > >> > >> It's possible but less likely that an app not worth monetizing through > >> freemiums, direct payment, or other model will earn enough to bring a > >> positive ROI for the effort of implementing ads. > >> > >> It's less likely that you'll be able to shoe-horn someone else's ads > >> into your app design without impairing the user experience. > >> > >> Lots of things are possible. Fewer things are likely. > >> > >> -- > >> Richard Gaskin > >> Fourth World Systems > >> Software Design and Development for the Desktop, Mobile, and the Web > >> ____________________________________________________________________ > >> ambassa...@fourthworld.com http://www.FourthWorld.com > >> > >> > >> _______________________________________________ > >> use-livecode mailing list > >> use-livecode@lists.runrev.com > >> Please visit this url to subscribe, unsubscribe and manage your > >> subscription preferences: > >> http://lists.runrev.com/mailman/listinfo/use-livecode > >> > > _______________________________________________ > > use-livecode mailing list > > use-livecode@lists.runrev.com > > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > > http://lists.runrev.com/mailman/listinfo/use-livecode > > > > > -- > Jacqueline Landman Gay | jac...@hyperactivesw.com > HyperActive Software | http://www.hyperactivesw.com > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode