Rick, I thanked you for your concern. I'll thank you once again. Your questions were just a little bit off target, just like some of my clicks; but that's OK. I heard you, and I responded to your actual points. Here are my points again:

Ability is not all-or-nothing. We need to look at the middle too.
Good UI can help many people function better and bad UI can hinder them.

For every person missing a hand or completely paralyzed, there's someone else in-between. Having body parts, and able to move them, able to see, but with real legally and medically recognized moderate to severe limitations in mobility, agility and so on.

Folks love the extreme examples at the ends, just like those you mentioned, and I'm so glad there are more solutions these days. BTW eye tracking is another good tech. I've worked on adaptive tech. But looking at the very ends doesn't erase the full range of handicaps.

With my hands and arms I couldn't open a food package without scissors to save my life. I have many limits. But luckily I can use mouse and keyboard proficiently usually, with just a few caveats like what I mentioned, and a gradual progression of the impairments.

I'm in wheelchair 95% of waking time (versus 90% last year) but that's OK with a computer; tech is wonderful! Energy has become the bigger problem, and when you have serious limitations you spend a lot of that energy doing the silly mundane things like trips to the bathroom, or meals, and having to really rest after those. Today had another feature - my throat muscles decided to take the day off, so I couldn't swallow much at all. Had to skip a meal and drink less! But as you see, I could still type well today, so I consider it a good day.

People greatly benefit from special adaptive tech. I'm an enthusiast there too. But often the real adaptive tech is going overboard for people with moderate ability; not efficient in that case. I require adaptive equipment for mobility, but use standard computer laptop with mouse. Many people with impairments can benefit from standard tech (BTW that means the bigger audience, and more money that you mentioned) with SMART DESIGN. That's what I keep saying, and I'm not sure you noticed it. It's not theory or opinion, but real life experience.

Trends and schools of thought come and go, but that reality is going nowhere. Until of course robotics and medical advances erase the handicaps themselves. But even then - good UI will still matter. And best of all it's a twofer; it helps the sound as well as the lame. :)

Sometimes just a matter of avoiding really lousy/stupid design choices. It's literally that simple. Sometimes the more accessible product is already there, and the company spends money to make it much worse! I gave two real-world examples that impacted me, one for UI and one for a physical product. I could give others. It's common, easily avoidable.

But that takes certain resources that sometimes no amount of money can buy when a company is locked into what I consider a self-imposed mentally handicapped mindset. Similar to what Dilbert always covered so well. Good software and OS require a smart approach and sensible decisions for UI. Without that, even with ADA compliance, many impaired users will remain poorly served! (And normal users too, although less impacted.) That is the point. It doesn't take a fortune, because the money is being spent either way. The difference is making good choices, which are surprisingly rare! Hopefully that'll change soon.

Best wishes,

Curry Kenworthy

Custom Software Development
"Better Methods, Better Results"
LiveCode Training and Consulting
http://livecodeconsulting.com/

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