To add to my query below, there’s something even more strange. In my beta app there is a card with three Native Switch Buttons on it (they all have different names). i have another test card, as described before, with its own switch. When a button script on yet another card executes a ‘go' to the 3-switch card, the hiliteChanged handler in the test card fires, even though the card isn’t open! Again, the switch on this card has a different name - I read somewhere that widget names have to be unique - but this CAN’T be expected behaviour, can it? I am about to issue a bug report, but it may take too long to get a recipe.
Graham > On 23 Apr 2020, at 11:28, Graham Samuel via use-livecode > <use-livecode@lists.runrev.com> wrote: > > Is anyone using the Native Switch Button? It looks OK (a bit big on my iOS > simulator, but it will do) and it works - although the insanity of spelling > “highlight” two ways in the one object is apparent - but running an > experiment just now in which I go to a card with such an on object on it and > not much else, certainly nothing in the card script, a ‘hiliteChanged’ event > is triggered even though AFAIKS the highlight (see what I did there?) hasn’t > changed. > > Is this expected behaviour? I can’t really believe it, but as usual I can’t > see what i’m doing wrong. I certainly don’t want the message to be triggered > unless the user touches the screen or I deliberately change the state by > script. > > Graham > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode