If I understand what you want correctly then: Create image Create mask object Group both Set the ink of the mask object to blendDstIn Set the ink of the group to blendSrcOver
Like everything else graphical I’m sure Scott Rossi has a better way ;-) Cheers Monte > On 15 Apr 2020, at 7:31 am, Richard Gaskin via use-livecode > <use-livecode@lists.runrev.com> wrote: > > Back in the day I could easily make a sort of keyhole effect, in which I used > one graphic to obscure an image, and a second graphic on top as a mask to > define a shape (such as a keyhole) through which I could see a portion of the > image. > > It was done easily enough with inks. > > Inks that, it seems, we no longer have. > > So given the subset of inks we're now limited to, has anyone here seen > firsthand an example of this in LC v9.x? > > -- > Richard Gaskin > Fourth World Systems > Software Design and Development for the Desktop, Mobile, and the Web > ____________________________________________________________________ > ambassa...@fourthworld.com http://www.FourthWorld.com > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode