As Richard said: > LC's Player control uses the host OS's playback engine, so as long as > the OS-supplied media player can handle a format, LC should be able to > as well.
For clarity, I would add that the mp3 files to be played could be included with a standalone package on platforms like macOS (app bundle resource folder) and Android (inside the app/zip folder) so there wouldn't be any mucking about for the user. Another method to include them is to encode the files as Base64 and store them in a custom property in your stack, then extract them to the system's temporary directory or the app's preference directory and play them from there. Also, there is a (mostly complete) library written in LiveCode script for reading (and writing, but that's the unfinished bits) ID3 tags and other info directly from the binary data of mp3 files. https://github.com/PaulMcClernan/id3lib On Sun, Apr 12, 2020 at 1:10 PM Graham Samuel via use-livecode < use-livecode@lists.runrev.com> wrote: > Pardon my ignorance, but Is there really no way to put an mp3 sound into a > stack as an audioclip and play it? Seems unlikely, but that’s what the > dictionary says. WAV, forsooth! > > Graham > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode