I beat the first Myst, and I almost beat the second one, except for the last 
puzzle. The solution was you had to be standing in certain places along certain 
paths which had nothing to interact with, and looking in certain directions 
that were not natural to look, and then you could see a very subtle pattern in 
the background objects. I maintain to this day that the developers were 
determined to ensure no one could beat it without knowing the cheat. 

I don't think I can beat any of them now. 

Bob S


> On Feb 4, 2020, at 18:00 , Roger Guay via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> Just curious, Mark… I loved Hypercard as well, but do you mean to say you 
> would choose Hypercard over Livecode today?
> 
> Roger
> 
>> On Feb 4, 2020, at 5:41 PM, Mark Wieder via use-livecode 
>> <use-livecode@lists.runrev.com> wrote:
>> 
>> 
>> https://boingboing.net/2020/02/02/myst-co-creator-rand-mill.html
>> 
>> "...to this day I would be doing projects in Hypercard if it were still 
>> available..."
>> 
>> ...think someone should give Rand Miller a hint?
>> 
>> -- 
>> Mark Wieder
>> ahsoftw...@gmail.com
>> 
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