I think the player object would show tiff files back when it was QT driven - the engine itself has never natively supported tiff.
Warmest Regards, Mark Sent from my iPhone > On 24 Jan 2020, at 08:01, Phil Davis via use-livecode > <use-livecode@lists.runrev.com> wrote: > > I'm trying to find out if there was a time in the distant past when LC > supported the TIFF image format. I found some TIFF image assets in some > subfolders of a project from back then (maybe 10 or more years ago?) but > can't run a copy of LC from that era to find out. > > Any memories? > > Thanks - > Phil Davis > > -- > Phil Davis > 503-307-4363 > > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode