Ok sorry, i forgot to mention. I'm also on win10-64bit. hh via use-livecode <use-livecode@lists.runrev.com> schreef op 23 november 2019 12:43:34 CET: >@BR. >There is currently not yet support for mobile (precompiled binaries). >But Android 4.0+ supports the format natively in its browser. See > >https://developers.google.com/speed/webp/faq#which_web_browsers_natively_support_webp > >The way you could do it on desktop (and probably as soon as supported >on mobile): > >You have only webp resources of the images (as custom props) in the >stack. >The binary (could also be installed into temporary folder) converts a >webp image >of the stack as soon as it is called to png (for display), on the fly. >In my stack the needed time for that procedure is displayed above the >image. >After display you can delete the png -- if converting was fast >enough... > >@JJS. >This is most probably the reason for that: >The stack contains only the binaries for 64bit machines. >I tested successfully on a 64bit Win10 machine. > >See the instructions for using the stack on 32bit machines >(this works here, I tested on a 32bit Win7 machine): > >http://forums.livecode.com/viewtopic.php?p=185384#p185384 > >Hope this was the reason and it's fine now. >_______________________________________________ >use-livecode mailing list >use-livecode@lists.runrev.com >Please visit this url to subscribe, unsubscribe and manage your >subscription preferences: >http://lists.runrev.com/mailman/listinfo/use-livecode
-- Verstuurd vanaf mijn Android apparaat met K-9 Mail. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode