I find this whole idea rather strange, although i understand where it is
coming from.
But, for example when i buy a car and it has bugs (in the warranty
period) it gets fixed for free.
Even if the car is out of warranty then some are called back to fix a
safety item, also for free.
If it is out of warranty, you have to pay.(like you don't pay anymore
for LC subscription)
You can also compare your LC subscription with a (company/private) lease
car.
As long as you pay then everything gets fixed, even new tires and
maintenance.
For things to be fixed more quickly in the Community version or new
wanted features i can imagine to have it fixed more quickly by funding it.
So maybe i can sell my software and if it has bugs, well..you have to
pay more to get it fixed.
I really doubt if you can find people (except for some LC hardliners)
who will pay to solve bugs.
People pay for products, not bugs.
Op 5-10-2019 om 21:27 schreef Richmond via use-livecode:
Well, well, well . . . out of the smoke a phoenix arises . . .
I am in contact "with those who know what they are doing" with a mind to
try to set up an "adopt a bug" scheme. But the real b*gger is how on
earth to
do some sort of triage on outstanding bugs and find out which ones:
1. Are sortable-outable.
and of those:
2. Which ones actually justify time, money and effort.
Once that has been done (not simple at all), I'm in favour of running
an Indiegogo or similar fund-raiser to get funds to sort out bugs,
with support badges rather like the one for the Fund-Raiser.
I think it is an important idea to have either individual sponsors or
groups of them to support specific bugs so that there will not be
any complaints about promises not being honoured.
Your questions are painful and pertinent.
Possibly, just possibly, LiveCode could offer internships to students
from
universities in Edinburgh and round about: but whether those students
would
have the depth of understanding of how LiveCode's underpinnings work to
do any good is another problem.
The idea of an "auction block" could work in 2 ways:
1. Donors would bid to support fixing a specific bug.
2. Would-be bug fixers would bid for the job of fixing the bug.
Just as long as the whole thing doesn't end up like a slave market in
Jamaica.
On 5.10.19 20:31, prothero--- via use-livecode wrote:
Folks,
The donations to fix specific bugs is a notable idea. But what comes
to mind is where the programming effort to fix the funded bug will
come from. Presumably, you are thinking it will come from mothership
staff programmers. I don’t know, but suspect the staff programmers
are already busily working on tasks supporting existing efforts.
Suppose bugfix A, funded by donations, takes 40hrs to fix. This 40
hrs will take 40 hrs from somewhere else.
So, my basic question is: can the time management strategies of the
mothership accommodate these special bugfix jobs? Also, if staff
already allot significant time to bugfix efforts, perhaps community
votes for highest priority bugs would be effective. On the other
hand, if a high priority bugfix can be funded by a client with a
special need and the capability of funding it fully (I think that
already happens), that’s also to the good.
I guess what I’m saying is that, if you want the mothership to do the
fixing, they should be giving input on what might also work for them.
Alternatively, maybe there are programmers in the LC community who
have the skills to tackle some of the bugs and will, if they are
supported financially. In that vein, perhaps a system of bidding for
bug fixes on the “auction block” could be developed. Payment would be
made after tests confirmed the solution, and it could be
incorporated into future LC versions.
Those are just some thoughts, maybe useful, maybe not.
Best to all,
Bill
William Prothero
http://es.earthednet.org
On Oct 5, 2019, at 9:56 AM, Curry Kenworthy via use-livecode
<use-livecode@lists.runrev.com> wrote:
I have a very humble proposal to move things forward in more
positive manner, and entirely eliminate ALL negativity.
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