This blank screen and the shifting of the image were a few of the bugs that were solved.

In the BUG quality list is a tip on how to solve it by sending it to me in a tick or something.

But this was before the bug was solved.

I previously turned on and off the accelerated when i needed a keyboard on android. This is not needed anymore, that bug is solved.

But maybe in your way of using it between stack, i might think that you need to turn it off before loading a new stack and then turn it on again.

It's worth a try.


Op 29-4-2019 om 03:50 schreef Sannyasin Brahmanathaswami via use-livecode:
And here is Mark Waddingham's more technical explanation:
<https://www.mail-archive.com/use-livecode@lists.runrev.com/msg84428.html>

BR: After reading the above, in so far as my app is modular, made up of many stacks, all 
of  which have object that move, either with dynamic or scrolling. It is simple enough 
always to "set acceleratedRendering to true"

Caveat he does not mention, that doing so in a preopenstack handler  of Stack B, if you 
have another stack open first (A), will cause a blank black screen, when opening Stack B, 
on Android. Whether this a bug or not, has yet to be determined. But if  we allow the 
stack to render first, and "set acceleratedRendering to true" in the top of the 
first handler run... no blank screen.

That’s for moving between stacks, problem solved.

Now within a stack, the open ACLR set to default-false. Inside one handler, I 
still get a blank black screen before I render our puzzle tiles after 
rearranging them with screen locked. I suspect that

"set acceleratedRendering to true" while the screen is locked will be the 
problem.

More testing needed. What is missing in Mark's reply is "how this all affects performance on 
Android."  I supposed it can be inferred... but  I can wait to hear Mark W. talk  on 
"Optimising" at the conference (I'll be tuning in with SimulCast)

Stephen Barncard wrote:

     It is frightening how much mumbo jumbo goes down every time we 'touch' a
     field.
     I had no idea.
     No wonder loops could get glacial quickly if one is not careful with using
     fields as a destination.


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