I was responding to Tom Glod's question, "why do u need to use images without 
loading them into the stack?" This technique can be used to make buttons with 
graphics portable, which is the root of the question. 

Bob S

> On Apr 22, 2019, at 08:30 , Klaus major-k via use-livecode 
> <[email protected]> wrote:
> 
> Hi Bob,
> 
>> Am 22.04.2019 um 17:10 schrieb Bob Sneidar via use-livecode 
>> <[email protected]>:
>> I guess this goes way back to a long standing conversation as to the way 
>> buttons with graphics work in the first place. Let's say you have a group 
>> with several buttons. You now want to copy it to another project. Since the 
>> graphics are ALREADY OPEN in the project you copied from the button graphics 
>> *seem* to display fine. Until you quit livecode then open the target project 
>> by itself. No graphics! 
>> ...
>> on newBackground
>> ...
>> end newBackground
> 
> thanks, but that is not I was looking (or asking) for.
> 
>>> On Apr 20, 2019, at 09:36 , Klaus major-k via use-livecode 
>>> <[email protected]> wrote:
>>> Hi friends,
>>> I have a vague memory that we can use images as icons in buttons WITHOUT 
>>> putting them in an image object first. Am I right or was I dreaming? :-)
> 
> I obviously mixed this somehow with IMAGESOURCE where we can actually:
> ...
> set the imagesource of char 1 of fld 1 to "binfile:path/on disk/to 
> your/image.jpg"
> ...
> 
> 
> Best
> 
> Klaus
> --
> Klaus Major
> http://www.major-k.de
> [email protected]


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