I have to update some in house production app for Mac. To 64 bit... Used to Be: I could create a standalone, like a little "splash" engine and copy a separate stack to the engine location for it boot and save that stack.
Now the stack is store in the app package to /Contents/Resources/_MacOS/InfoWizard.livecode A simple script upgrade to "the effective name of this stackloader" to on preopenstack set the loc of this stack to the screenloc end preopenstack on openStack put specialFolderPath("resources") into tPath put "/InfoWizard.livecode" after tPath wait 60 ticks hide stack "infoWizard Loader" go stack url ("binfile:" & tPath) end openStack Works.... but I cannot save to that "external" stack. Is this no longer allowed by Apple? If not, will the only option (like on mobile) be to copy the stack from the standalone "out" to the documents folder and boot if from there and *then* OSX will let me save data to it? (custom properties)? BR _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode