I will give those a spin - thanks Monte. Marty > On Jan 10, 2019, at 4:39 PM, Monte Goulding via use-livecode > <use-livecode@lists.runrev.com> wrote: > > > >> On 11 Jan 2019, at 11:16 am, Knapp Martin via use-livecode >> <use-livecode@lists.runrev.com> wrote: >> >> I was merely using that as an example. In my app I too place a toolbar in >> the topLeft corner of the screen by setting the topLeft of the stack to 0,0. >> On a single screen setup it works fine. But I've just discovered that on a >> multi-monitor setup as I've described, the toolbar isn’t even visible it’s >> so far off. So in this case 0,0 is not the top left corner of the main >> monitor. How so I arrive at that point? How do I determine the actual middle >> of the screen? Since I don’t understand all the dynamics of how these things >> are being determined I have not been able to arrive at a work-around to >> place things where I’d like them on the screen. > > — set the topLeft of a stack to the topLeft of its screen below the menubar: > set the topLeft of stack “Foo” to item 1 to 2 of line (the screen of stack > “Foo”) of the effective working screenRects > > — set the topLeft of a stack to the topLeft of the main screen below the > menubar > set the topLeft of stack “Foo” to item 1 to 2 of the effective working > screenRect > > — set the loc of a stack to the center of its screen > local tLoc, tRect > put line (the screen of stack “Foo”) of the screenRects into tRect > put item 1 of tRect + (item 3 of tRect - item 1 of tRect) div 2, \ > item 2 of tRect + (item 4 of tRect - item 2 of tRect) div 2 into tLoc > set the loc of stack “Foo” to tLoc > > — set the loc of a stack to the center of the main screen > set the loc of stack “Foo” to the screenLoc > > Hope these help! FWIW these should remain correct even if the general > consensus is that the desktop space should have an 0,0 origin for the main > screen. > > Cheers > > Monte
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