Richard:

> Everyone on the LC dev team is either a CS or advanced
> mathematics graduate.
> I'm more interested in those of us who do not hold a doctorate in CS

That's why I mentioned both - the same rules apply to everyone. Not just in the LC world either. Math, physics, gravity, good or bad coding habits, rain - apply to all.

And I have the same respect for all, PHD or GED, but neither gets a free buddy pass from the laws of our universe (or from myself, since I also notice those laws) on what works best.

> when we do what should be considered the "right" thing
> and still find performance impaired.

It usually WON'T be impaired in that case - consistently applying solid philosophy, plus not assuming that all other code has been done well, tends to avoid the problems; that's the point. Key: solid philosophy, disciplined habits.

> I'm less interested in casting judgment on code I haven't read
> written by other people than just making the code I'm responsible
> for writing perform well.

It's not casting an emotional moral judgment (although come to think of it, scribbling horns on pics of offenders would be pretty fun). :D

But what I actually do is train and encourage people to strive for good coding habits.

To me it's simply - what else would anyone expect?

You get the cake you bake. The recipe you follow. If you put in 50 eggs or drop a cigarette into the batter, you get that too. Your actions dictate the result.

That may seem extreme examples, but so is constant disk access or other things that use resources too frequently or at a bad tim3. It's not cool. Nor something that we should just wait until it pops up, like whack-a-mole. That why our brains have pattern matching and philosophical features built in. Develop good habits. Anticipate possible issues. It's one of the many things people should have in mind to watch out for from the START, at least in their own code that they write themselves.

DB, flat file, web; doesn't matter. Nor only with this particular issue of disk access. Either way, people shouldn't just code things however the mood (or the sprint) takes them. Code carefully, organize well, try to anticipate what could go wrong as you type, think ahead, and learn from every mistake you make, take it to heart. The more problems that can be avoided mentally BEFORE they are written, the fewer to spend limited resources fixing. We can't eliminate bugs, but we can reduce a certain % with very little overhead on coding mental load, so it's a huge win.

If people don't code carefully with good habits, you'll get exactly the result that you created, sometimes you lucky anyway, and sometimes not. I like to help people start developing those good habits and turn around any bad ones.

I can often "smell" or calculate a very rough likely/not assessment that problems exist in other code by symptoms and logic; it's not by chance that I'm very often correct when i show up and start harping on something that triggers people. Ha ha. :)

> And with modern conventions trending toward auto-saving vs the
> older explicit user-driven saves, some of the most well-written
> apps write to disk more frequently than ever before.

There are also a lot of badly-written apps, even from big companies. Lousy code and sloppy work is fairly epidemic, tons of bad examples to potentially mislead the unwary CS student or PT hobbyist. I'm especially SMH when major websites or apps mess up their CORE features (up to and including financial ones) while undergoing mobile redesigns. Losing sight of the most important things. This is not an era of exemplary code in the world.

Auto saves not being triggered by the user puts us more in control, right? That's a good thing too. We have all the opportunity, and also responsibility to do it well. Not 10 times per second of course, to exaggerate again (although you never know) but when something needs to happen, there are plenty of things we can do to make it smooth and time it smart so the user doesn't get slapped in the face. If the user must be interrupted, give it a visual indicator. Actually quite simple to make apps very responsive, at least until the OS gets in the way and decides now it's time for something completely different.

Believe me, this is not very difficult to get right as far as its in your hands, and the rest, from OS and other apps, will usually not take things down too much further. People at all levels can understand being careful not to interrupt what the user is doing, and not calling expensive features too often.

> a lot of lstat and open calls apparently looking for, and not
> finding, the App Overview stack file

Very interesting. Glad you found that. More examples of things that...never mind! :D Hope you keep poking around.

Best wishes,

Curry Kenworthy

Custom Software Development
"Better Methods, Better Results"
LiveCode Training and Consulting
http://livecodeconsulting.com/

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