Hi Tim: Try setting the startTime of the player to what you need (you may need to do a conversion from "player units" to seconds). Alternatively, you can set the playLoudness property of the player to 0 (although I seem to remember someone running into an issue where setting playLoudness to 0 didn't fully mute the volume).
Regards, Scott Rossi Creative Director Tactile Media, UX Design Recently, Timothy Miller wrote: > I wonder if there's some way to script so that the volume is set to zero for > the first few seconds, then turns up to normal. > > Alternately, maybe there's a way to script so the player starts at second five > of the sound file instead of at the beginning. > > Can this be done? If so, I can probably make it work given a few hints. _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
