Is there an equivalent to the mouseText, or the mouseChunk, or the
mouseCharChunk that is Unicode-aware? Or some ingenious way to retrieve the
word that the user clicked?

doing THIS:

on mouseDown
  set the useUnicode to true
  set the unicodeText of fld "fEND" to the unicodeText of the clickText
end mouseDown

only works with the FIRST word!

changing  clickText  to  clickChunk  gets exactly the same result.
--------------------------------------------------------

so, here I am mucking around with itemDelimiter..........................

the Documentation states that I can write this:

set the itemDelimiter to numToChar(32)

but this throws a bug message: " execution eror . . . (Chunk: source is not a character) near " ", char 4

which would suggest the Docs are wrong ???????

these:  set the itemDelimiter to " "  / set the itemDelimiter to space

also result in NO JOY.

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