I have always had this problem, that the engine will not distinguish the 
two "ups" if they are in the same handler.

I use the old HC method:

on mouseUp
   wait 15 --your comfort level
   if the mouseCllick then doDoubleStuff
   else doSingleStuff
end mouseUp

You can do triples and more this way.

Old fashioned, and I wonder if I am just not carefully implementing the two 
variations correctly.

Craig Newman
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