Jim Sims wrote:

Is there a plugin tutorial stack or a web page that features making plugins?

My foggy memory seems to recall some some sort of demo on developing plugins.
Maybe it was from a west coast revcon?

Anybody know?

Ideally a plugin is just a stack file dropped into your Plugins folder.

It truly needn't be anything more than that, but for reasons which elude me RunRev has created a set of custom properties and messages that mirror things the engine already provides (e.g. revLoadInfo["mode"] vs the engine's "style" stack property).

Thankfully their revExample plugin illustrates how to use those mirrored messages and properties effectively.

For many types of plugins you can just ignore the mirrored stuff and just drop any stack file into Plugins and have it accessible and working in just a few seconds.

--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 LiveCode Journal blog: http://LiveCodejournal.com/blog.irv

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