Hi Malte,

where can i purchase the upgrade? I cannot it in the Rev store.

Regards,

Matthias

Am 19.01.2011 um 19:31 schrieb Malte Brill:

> Dear fellow Livecoders,
> 
> I am happy to announce the immediate availability of animationEngine 4.0
> 
> http://www.runrev.com/downloads/marketplace/animation_engine/4_0_0/animationengine4.zip
> 
> tiny URL for linewrap breaks: http://tinyurl.com/4zg9xc5
> 
> Product page: http://runrev.com/store/product/animation-engine-4-0-0/
> 
> Version 4 of animationEngine ensures compatibility with iOS devices and, as 
> far as possible, compliance with Apples AppStore.
> 
> AppStore compliance:
> 
> We rewrote parts of AE, that could potentially cause applications using AE to 
> be rejected. Everything inside AE behaves like a nice appstore citizen now.
> 
> Multitouch constrained dragging: 
> Previous versions of AE relied on mouse messages being sent to constrained 
> controls using either the constrainLinear, constrainCircular, 
> constrainRectangular or constrainElliptical properties. Major parts of the 
> library have been reworked to support constrained dragging of controls on iOS 
> devices. The implementation in AE 4 now allows dragging multiple controls at 
> the same time on iOs devices. No changes to the syntax were necessary. You 
> can simply set any of the constrain properties and have all of them react on 
> the device.
> 
> New command aeScrollTo:
> 
> The command aeScrollTo has been introduced into animationEngine. This command 
> allows to scroll a group or field in both x and y direction at the same time.
> 
> aeScrollTo pControl,pNewHScroll,pNewVScroll,pDuration,[pMethod]
> 
> the first parameter is a long reference to a group or field
> pNewHscroll and pNewVScroll are the desired new values for the scroll of the 
> control
> pDuration is the time needed to reach the new scroll value in milliseconds
> pMethod: the easing method used to calculate the transition or empty. Valid 
> methods are: in,out,inOut,bounce or overshoot
> 
> Changes to aeEnterFrame and aeExitFrame:
> 
> Both messages are now being sent with an additional parameter that holds the 
> command that called aeEnterFrame or aeExitFrame.
> 
> Specific Bug fixes:
> 
> In previous versions of animationEngine setting the constrainLinear of a 
> control did not reset the other constraining properties. This could cause 
> execution to halt with a recursion limit reached error.
> 
> The price for existing users is USD 55 / 33 pounds / 39 Euro. You can upgrade 
> from any version of animationEngine or arcadeEngine.
> 
> If you bought a retail version of animationEngine (means that was not part of 
> a special offer or bundle) after Sept. 30th 2010 you are entitled to a free 
> upgrade. If you do not automagically receive a new registration code, please 
> get in touch, quoting your purchase order number, so I can get you updated.
> 
> I am now officially putting on the party hat!
> 
> Cheers all.
> 
> Malte
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