I think it would depend on what you consider to be "large". Also keep in
mind that the number of images (and the size of your stack) will directly
impact any potential sales since AT&T limits 3G app downloads to 20 MB.

If you are talking about an insane number of images (think something like a
medical DB with images of injuries, pills, etc), then I'd highly recommend
hosting the images on a server, and the first time the app is launched
prompting the user if they'd like to download them all now or just load them
as needed via the internet. It has the added benefit of letting you update
the images w/o having to update your app in the AppStore.

Jeff M.

On Wed, Jan 19, 2011 at 9:20 AM, Ludovic Thébault <
ludovic.theba...@laposte.net> wrote:

> Hello,
>
> I test the ios part of runrev, maybe for a futur app.
>
> What is the best way to store a large number of images in a iapp? Image
> Library, custom property,… ?
>
>
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