Here are steps that someone doing a Unity app succeeded with, there may be something in the lines that stands out as being different to what you're doing:
Permissions - Change permissions of Unity's Data folder - it has to get read rights for "everyone" chmod -R a+xr "Bubble Bang.app/Contents/Data" Code Signing: codesign -f -s "3rd Party Mac Developer Application: Martin Schultz" "Bubble Bang.app" Build package: productbuild --component "Bubble Bang.app" /Applications --sign "3rd Party Mac Developer Installer: Martin Schultz" --product "Bubble Bang.app/Contents/Info.plist" BubbleBang.pkg Testing: sudo installer -store -pkg "BubbleBang.pkg" -target / _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode