On 11/22/10 9:58 AM, Scott Pepperdine wrote:
I want to import an picture onto a card,
re-size the picture to about 2"x2", the size I want when I eventually
print it.
Save it to a sub directory, and change the source of the image object on
the card

By placing the picture in a sub directory, I hope to avoid loading into
memory all the pictures on all the cards in the stack when I open the
stack?

I've got the 'answer file' part working, but have no clue what to do next.

Please point me to a tutorial or if not, tell me what commands I'll need
to use.

A locked image object will scale whatever file you put into it so that the image fits the size of the image object. That means what you want to do is pretty easy. Create an empty image object, size it on the card the way you want it, and then set the lockLoc of the image to true. Now whatever image file you set it to will scale to fit the image object.

Then use your answer file command to get the filepath and set the filename of the image to that path:

answer file "Choose an image:"
if it is empty then exit to top
set the filename of image "myImage" to it

Bingo, auto-scale. But be warned -- if your image object is a square and the user chooses a non-square image file, it will be distorted when it resizes to fit into a square. If that's not what you want then you need to do some calculations and resize your image object dynamically so it's proportional to the image it will hold.

--
Jacqueline Landman Gay         |     jac...@hyperactivesw.com
HyperActive Software           |     http://www.hyperactivesw.com

_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to