I no longer have Hypercard, or a computer system that supports it. Lightening took that computer out, so it is not possible to open them in Hypercard to compress.

I had created several shareware games in Hypercard just before it went defunct and it was awhile before I took the plunge to Metacard. I kept waiting, as did we all, for Apple to change their minds and move forward but they never did.

It was overwhelming to have everything I'd created "break" when Apple came out with OSX. While I had originally intended to move them all forward in Metacard, one sort of took over and became almost a full time thing and the others languished. People kept asking for more features so I focused on that program. Hence the long delay in moving the rest of the stacks forward. I assumed that Metacard/Revolution would handle it when I was ready and I wasn't sure I was even going to do it so they sat.

I am now, very belatedly, moving one of the others forward. I've already revamped the graphics. No way to access it in Hypercard anymore. If it weren't for my old old version of Metacard, I don't know if it could be accessed, if there is a trick in Revolution to open the old Hypercard stacks.

It's been a challenge because the documenation for the game was in an application called DocMaker, also now defunct, and I had not saved it in a friendlier format. But I found a way into that too. Procrastination does come back to bite us!

Not everyone with old Hypercard stacks would necessarily have the old Metacard to open them. I've found my solution, but I do wonder about other folks in the same boat.

Shari


On 11/19/10 5:53 PM, Shari wrote:
Solved the problem before posting but will post it anyway in case anyone
else encounters it.

I've got an old hypercard stack that I can't get into. Rev quits
immediately when I try to open the stack. I also tried creating a
different stack, and then "edit the script of stack xyz" to see if there
were something I could override causing it to quit but that quits too.

Any suggestions?

I answered but saw that the reply address has changed, so my first reply will show up on the new list when it appears.

But what I said was that this is a common symptom of uncompressed HC stacks. If you first open the stack in HC and compress it twice, any Rev/LC engine will usually open it.

What changed wasn't the HC import, I don't think, but the way the engine deals with the imported stack. The file format changed in Rev 2.7 and that may have made a difference.

--
Jacqueline Landman Gay         |     jac...@hyperactivesw.com
HyperActive Software           |     http://www.hyperactivesw.com

_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


--
Bad Dog Books
http://books.gityasome.com
Critters, humor, patriots and sports t-shirts
http://www.villagetshirts.com
 WlND0WS and MAClNT0SH shareware
 http://www.gypsyware.com

_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to