> > In other words, even if the design requirements can be discussed > before the low-level stuff, it's outside the scope of this list. >
I am not completely sure about this statement. Surely there is a great part of the setup that is too low level to be considered here. But it would be nice to come out with a specification of how the user should perceive the possibility of using multi-seat in the graphics shell (that is unity). There is some similarities with the support for multiple monitors in Unity, I believe. Some questions that come to my mind: 1) How should Unity behave if it sense two (or more) graphics cards with monitor attached? Should it treat them as a multi-monitor or a multi-seat system? 2) How should a wizard do configure multi-seat should look and feel? 3) How to transfer the permissions to mount new USB or other hot-plugged devices? Answers to those questions seem, IMHO, associated to this list. Anyhow, any discussion should be preceded by the discussion if it is desirable to treat multi-seat as a major feature in the Ubuntu system or not. best, Paulo -- Paulo José da Silva e Silva Professor Associado, Dep. de Ciência da Computação (Associate Professor, Computer Science Dept.) Universidade de São Paulo - Brazil e-mail: pjssi...@ime.usp.br Web: http://www.ime.usp.br/~pjssilva -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.launchpad.net Unsubscribe : https://launchpad.net/~unity-design More help : https://help.launchpad.net/ListHelp