Hi,
I think this was discussed here before, but it was during one of those general Unity discussions, so I can't seem to find it... In Precise Unity, what is the rationale for multi-selecting filters by default? Isn't single-selection a much more common use case? How about behaving like file managers and only multi selecting filters when Ctrl or Shift are selected? -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.launchpad.net Unsubscribe : https://launchpad.net/~unity-design More help : https://help.launchpad.net/ListHelp