On Wed, Feb 8, 2012 at 15:49, tommy <to...@luxperpetua.net> wrote: > > b)in case launcher is set to dodge, We let the top bar cover the whole > > top edge and move the window control button to the top left. It also > > works fine because when somebody invokes the left launcher then, in my > > personal thinking, he won't be using window control button. So, if they > > goes below the left panel for those moments when launcher is revealed, > > nothing goes wrong. > > This could be very inconsistent. Maybe return with the dash button to the > place, where currently window controls are?
I agree, if we want maximize an minimize button for dash also in the same place then it is a problem. > > > I would more like it to be application dependent. For browser, I would > > like it to be new window. > > There was a huge discussion some time ago about this, but for me this > would clutter the launcher (new window for browser, new email for > Thunderbird, what for Calculator?). Currently when the window is on top and > focused, Unity does absolutely nothing when window launcher is clicked > (icon is not grayed out, so it should *DO* something, at least blink). > That's useless when I have 6 fullscreen apps, 7 terminals, calculator and > something else and want to minimize few of them - I have to focus first > fullscreen app, then I have to move the mouse to minimize another app that > is focused but not in full-screen mode, then I have to go to the top to > minimize another fullscreen window that gets focused after minimizing the > last one etc. - because of Compiz stacking behaviour. It's not a bug, it > should stack windows like that, otherwise it could break some apps. It > takes time and it's a let's say a pain in the backside when I have to get > to window layout I want, but I have so many fullscreen windows open that > spread doesn't tell me anything. > > If minimize by launcher were possible, I could simply Super+1, Super+3, > Super+7 and I'm all done having few windows I want, insted of 20 clicks and > moving mouse along the whole desktop. > agree. > > W dniu 2012-02-08 15:32, Sunil Singh Rana pisze: > >> >> >> On Wed, Feb 8, 2012 at 14:45, tommy <to...@luxperpetua.net >> <mailto:to...@luxperpetua.net>**> wrote: >> >> Sorry for repost. >> >> W dniu 2012-02-08 14:45, tommy pisze: >> >> I really like the current idea of removing the "Dodge" feature. >> >> I also like it and have my 11.10 set that way. >> >> But >> window controls for maximized window are slightly to the left of >> the >> window's top left corner, so this might be confusing. >> >> I thought the same. The solution could be : >> a) in case always visible, to let the left panel/launcher cover the >> whole left edge of the screen and the dash button moved the to the top >> left corner. Let the top( the one with the global menu) bar come under >> the left panel rather above. The control button will be not below the >> the dash button but moved a bit, equal to the width of left >> panel/launcher, to the right and they will be on the corner of the >> maximized window. >> >> b)in case launcher is set to dodge, We let the top bar cover the whole >> top edge and move the window control button to the top left. It also >> works fine because when somebody invokes the left launcher then, in my >> personal thinking, he won't be using window control button. So, if they >> goes below the left panel for those moments when launcher is revealed, >> nothing goes wrong. >> I hope I am not missing something important. >> >> Aligning the >> buttons plus click twice launcher icon to minimize app instead >> of doing >> nothing will make Unity perfect for me and some people that have >> tried it. >> >> I would more like it to be application dependent. For browser, I would >> like it to be new window. >> >> >> But I dont't have any idea what to do to align the buttons and >> not waste >> space... but this has to be done, because the user won't know if >> he's >> closing/minimizing the window or something else. >> >> W dniu 2012-02-08 14:36, Mark Shuttleworth pisze: >> >> On 08/02/12 12:51, Remco wrote: >> >> In my view, 'dodge' is simply 'autohide' with the extra >> feature that >> it doesn't hide when it is unnecessary. This makes it >> always better >> than autohide. >> >> >> Please re-read my email describing the test results. 'extra >> feature' >> translates to 'total confusion when maximising windows' in >> practice. >> Neither your opinion of what users should think, nor my >> opinion of what >> users should think, matters as much as what users actually >> do think. Be >> a scientist, not a priest. >> >> Mark >> >> >> >> -- >> tommy >> >> >> -- >> Mailing list: >> https://launchpad.net/~unity-_**_design<https://launchpad.net/~unity-__design> >> >> <https://launchpad.net/~unity-**design<https://launchpad.net/~unity-design> >> > >> Post to : unity-design@lists.launchpad._**_net >> >> <mailto:unity-design@lists.**launchpad.net<unity-design@lists.launchpad.net> >> > >> Unsubscribe : >> https://launchpad.net/~unity-_**_design<https://launchpad.net/~unity-__design> >> >> <https://launchpad.net/~unity-**design<https://launchpad.net/~unity-design> >> > >> More help : >> https://help.launchpad.net/__**ListHelp<https://help.launchpad.net/__ListHelp> >> >> >> <https://help.launchpad.net/**ListHelp<https://help.launchpad.net/ListHelp> >> > >> >> >> >> >> -- >> सुनील राणा >> >> "Unselfishness is more paying only people have not the patience to >> practice it." >> >> " 'I love you' is a wrong sentence as where, there exist 'I' and 'you' >> love can not. Love is an attribute of the absolute." >> > > -- > tommy > -- सुनील राणा "Unselfishness is more paying only people have not the patience to practice it." " 'I love you' is a wrong sentence as where, there exist 'I' and 'you' love can not. Love is an attribute of the absolute."
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