Hi all, I just updated to the latest Unity pre-release on Precise and the way the launcher hides has changed.
Previously the default was for it to dodge windows - now, it is automatically set to never hide. The Appearance->Behaviour settings allow configuring always-hide and never-hide, but do not allow configuring the old 'dodge windows' method. On the assumption that his is intentional (and not a brown-paper-bag bug), why? The non-techies who I've set up with Oneiric haven't had any trouble grasping the dodge-windows concept, and it's really the only usable option on smaller screens such as netbooks (always-hide is too confusing when first logging in, and never-hide takes too much space). I haven't heard any discussion on this list about the issue, so I'm curious as to the reasoning. Would someone more familiar with the change please comment? Thanks, Evan P.S. For those with a technical bent, CCSM can be used to restore the old 'dodge windows' behaviour for now. -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.launchpad.net Unsubscribe : https://launchpad.net/~unity-design More help : https://help.launchpad.net/ListHelp