Another interesting idea:
If we implement a headless driver (discussed today) with GL support (OSMesa) 
then that gets us halfway to resolving this bug. Then all that's required is to 
replace the headless output with a linear framebuffer device (which fbdev is?).

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https://bugs.launchpad.net/bugs/1118903

Title:
  [enhancement] Mir lacks a software rendering backend (and doesn't work
  in virtual machines)

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