I'm confused... so, you're essentially saying it's the fault of the
application, choosing the wrong visual? So what exactly changed and why
did it change and how is this "better" than before? I don't think the
visual with a compositable alpha channel should be chosen as default by
accident. (?) The behaviour might be correct for a certain point of
view, but peeople would still like to know a solution, I guess?

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which is subscribed to mesa in Ubuntu.
https://bugs.launchpad.net/bugs/1277905

Title:
  Game windows (minecraft, titan attacks, maybe others) on Intel are
  transparent and no longer playable

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