This seems to happen here when compiz tries to create an empty texture
(0x0), see bt at http://pastebin.ubuntu.com/7027036/

Some highlights:
#9  0x00007fbfc0f16429 in unity::compiz_utils::PixmapTexture::PixmapTexture 
(this=0x227a968, w=0, h=0) at 
/home/marco/Dev/unity/trunk/unity-shared/CompizUtils.cpp:115

The text buffer has random geometries at this point:
#2  drisw_update_tex_buffer (drawable=<optimized out>, ctx=<optimized out>, 
res=<optimized out>) at 
../../../../../../../src/gallium/state_trackers/dri/sw/drisw.c:320
        dPriv = <optimized out>
        st_ctx = <optimized out>
        pipe = 0xc33200
        transfer = 0x2dd5490
        x = 36615400
        y = 0
        w = -711233149
        h = 32703
        ximage_stride = 1450034700
        line = 32702
        cpp = <optimized out>

-- 
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which is subscribed to mesa in Ubuntu.
https://bugs.launchpad.net/bugs/1055166

Title:
  compiz crashed with SIGSEGV in memmove() from
  drisw_update_tex_buffer() from dri_set_tex_buffer2() from operator()
  from compiz::opengl::bindTexImageGLX() from ... from
  unity::UnityWindow::DrawWindowDecoration

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