There is another issue with latest mesa, that goes with 2 monitors
setup.

Gen 3 can manage up to 4096x4096.  However, it can only manage opengl
contexts up to 2048x2048.  I think that there were attempts at going up
to 4096x4096 via software tricks, but they were never completed to work.

The limit on opengl contexts means that if you want two screens, they
must appear as one below (or above) the other, not one to the left or to
the right of the other. In fact, horizontal resolution is typically much
larger than vertical one. By putting things one above/below the other,
it is possible to fit in 2048x2048 while putting things one left/right
of the other, you easily go above 2048 pixels.

Unfortunately, latest mesa does not prevent unity from putting the
second screen to the side of the first one.  Since unity does this
automatically, as soon as a second screen is attached, the machine
becomes unusable.

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which is subscribed to mesa in Ubuntu.
https://bugs.launchpad.net/bugs/1222602

Title:
  [gen3] Bad performance on GMA950 and GMA3150

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