Hi Omer,

if you are implementing your network handling code in C++ anyway then threads are very rarely needed as long as you implement it asynchonously. You should
never block the main thread, ever.

However when you decide you want to do that inside a thread, checkout the QRunnable[1] and QThreadPool[2] classes. Using NetworkManger in another thread should be straightforward.

When you need to transfer something between threads use signals and slots as they
are threadsafe by default [3].

[1] http://doc.qt.io/qt-5/qrunnable.html
[2] http://doc.qt.io/qt-5/qthreadpool.html
[3] http://doc.qt.io/qt-5/threads-qobject.html#signals-and-slots-across-threads

On 03/22/2016 09:42 PM, Omer Akram wrote:
Hi Zsombor,

While implementing network operations I went with the QNetworkAccessManager as I was doing other stuff in c++ as well, but will take a note about WorkerScripts.

Thanks

On Sun, Mar 20, 2016 at 10:03 PM, Zsombor Egri <zsombor.e...@canonical.com <mailto:zsombor.e...@canonical.com>> wrote:

    On Sun, Mar 20, 2016 at 12:25 PM, Omer Akram <om2...@ubuntu.com
    <mailto:om2...@ubuntu.com>> wrote:

        Android provides AsyncTask[1] to do exactly that. So basically
        it provides a few override methods

    You have the WorkerScripts [1] doing multithreading in your QML.
    See an example [2] how it works.

    [1] http://doc.qt.io/qt-5/qml-workerscript.html
    [2] http://doc.qt.io/qt-5/qtquick-threading-example.html





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