On Wed, 19 Aug 2015 12:39:57 +0200 Oliver Grawert <o...@ubuntu.com> wrote:
> hi, > > Am Mittwoch, den 19.08.2015, 12:38 +0200 schrieb Michael Zanetti: > > Hi Olivier > > > > On 19.08.2015 12:12, Olivier Tilloy wrote: > > > On Wed, Aug 19, 2015 at 10:32 AM, Michael Zanetti > > > <michael.zane...@canonical.com> wrote: > > >> If you're looking for a test case to reliably reproduce this, > > >> just play > > >> > > >> https://uappexplorer.com/app/day-d-app.ogra > > >> > > >> I can barely play a single level before the view blanks out. > > >> Especially if there's some other apps opened too. > > > > > > Not sure what I’m doing (or not doing) wrong, but I’ve just > > > played the game for 15min in a row on my krillin without an issue > > > (and there were other apps open in the background). I monitored > > > CPU and memory while playing, and the oxide-renderer process was > > > consistently using between 90 and 100% CPU and around 25% memory > > > (with peaks at 30%). > > > > Hmm... odd... Seems a 100% hit here... usually I can play one > > level, but no second without restarting the app. Very often it also > > blanks out when I finish a level and it tries to load the summary. > > dave mentioned too that he only sees it after a few levels ... > > ciao > oli It's the length of time for the level I found I could play the first 5 no issues then I got to play 6-7 after a reboot and then it went white while playing level8 -- You Make It, I'll Break It! I Love My Job :) http://www.canonical.com http://www.ubuntu.com
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