hey Rick - the bug you're talking about is https://bugs.launchpad.net/ubuntu/+source/qtubuntu-sensors/+bug/1286150 the work for shell rotation & rotation tuning are in 2 different areas of the code...so no conflict there. But I guess your question is still valid, do we want to hold off landing something that might make the sensitivity of rotation more annoying than it is atm ?
I would (weakly) vote to land shell rotation independent of the sensitivity bug...but we're weeks away from that, maybe it gets fixed prior. br,kg On Tue, May 20, 2014 at 10:49 AM, Rick Spencer <rick.spen...@canonical.com>wrote: > Does it not seem that we need to fix the over-sensitivity of the rotation > issue that we have currently before we would want to land shell rotation? > > Cheers, Rick > > > On Tue, May 20, 2014 at 5:33 PM, Chris Wayne <chris.wa...@canonical.com>wrote: > >> Awesome, thanks :) And when there is a call for testing, I'll be sure to >> help out >> >> >> On Tue, May 20, 2014 at 11:29 AM, Kevin Gunn <kevin.g...@canonical.com>wrote: >> >>> ah Chris :) >>> well, feels like 3weeks+ish based on the amount of polish we would need >>> & we want to get some maturity/testing to have confidence before promotion. >>> for those that wanna play along... >>> https://launchpad.net/~unity-team/+archive/phone-right-edge >>> Please ignore the url name ...it already had arm builds enabled :) >>> Also, please don't file bugs yet, this isn't a call for testing... we're >>> not at that stage yet. >>> >>> br,kg >>> >>> >>> On Tue, May 20, 2014 at 9:58 AM, Chris Wayne >>> <chris.wa...@canonical.com>wrote: >>> >>>> >>>> >>>> >>>> On Tue, May 20, 2014 at 10:57 AM, Kevin Gunn >>>> <kevin.g...@canonical.com>wrote: >>>> >>>>> >>>>> - >>>>> >>>>> Latest in Unity8 ui >>>>> - >>>>> >>>>> setting up ppa for Qt comp >>>>> - >>>>> >>>>> turned on shell rotation in Qt comp ppa, now the debugging >>>>> begins >>>>> >>>>> >>>> Do we have an ETA of when this will land in the image? I understand >>>> it's not imminent, but an estimate would be good :) >>>> >>>> >>>>> >>>>> - >>>>> >>>>> working on integration of combobutton with notifications >>>>> - >>>>> >>>>> added shadow to carousel view in Dash >>>>> - >>>>> >>>>> work continues on scope departments >>>>> - >>>>> >>>>> and on missing scope UI elements >>>>> - >>>>> >>>>> split greeter should land this week >>>>> - >>>>> >>>>> as should new infographics >>>>> - >>>>> >>>>> Latest unity-mir/mir >>>>> - >>>>> >>>>> Unity-system-compositor display state policy (first phase) >>>>> under test >>>>> - >>>>> >>>>> began work on the ofono/proximity sensor interactions >>>>> (second phase) >>>>> - >>>>> >>>>> Rework of trusted session (due to some interesting limitations >>>>> of socket clients and pid’s) >>>>> - >>>>> >>>>> Lots of iteration on a branch to more elegantly handle our >>>>> deterministic blocking of swapbuffers >>>>> - >>>>> >>>>> Breaking up MP & landing custom input dispatcher >>>>> - >>>>> >>>>> Fixes around new BufferQueue class >>>>> - >>>>> >>>>> First attempt at better error support (getting a core dump on >>>>> exception) >>>>> - Effort around trying to bend glmark2 & android SF to be >>>>> comparable to Mir >>>>> >>>>> >>>>> -- >>>>> Mailing list: https://launchpad.net/~ubuntu-phone >>>>> Post to : ubuntu-phone@lists.launchpad.net >>>>> Unsubscribe : https://launchpad.net/~ubuntu-phone >>>>> More help : https://help.launchpad.net/ListHelp >>>>> >>>>> >>>> >>> >> >> -- >> Mailing list: https://launchpad.net/~ubuntu-phone >> Post to : ubuntu-phone@lists.launchpad.net >> Unsubscribe : https://launchpad.net/~ubuntu-phone >> More help : https://help.launchpad.net/ListHelp >> >> >
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