On 27/03/14 22:18, Michał Sawicz wrote:
On 27.03.2014 22:49, Michal Hruby wrote:
Just let Qt know that the shell window is obscured, that's when the
render thread stops.
Problem here is that's racy - by the time the expose event reaches
whatever it needs to reach, the render thread might already be blocked
in eglSwapBuffers.
I didn't back off from my suggestion to stop blocking and just return
true there. It's not like turning off the display disallowed us from
copying a buffer.
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