Hello Marco and everyone,
Unity is still in low graphics mode after upgrading to 14.04.5 LTS (Xenial HWE stack). Here is the output: :~$ /usr/lib/nux/unity_support_test -p OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD KAVERI (DRM 2.43.0, LLVM 3.8.0) OpenGL version string: 3.0 Mesa 11.2.0 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes Regards, Amr On 05/05/16 17:13, Amr Ibrahim wrote: No, I didn't change anything. What else can I do to debug this? On 05/05/16 16:37, Marco Trevisan wrote: Il 26/04/2016 08:24, Amr Ibrahim ha scritto: Thanks Marco. Here it is: :~$ /usr/lib/nux/unity_support_test -p OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD RS780 (DRM 2.43.0, LLVM 3.6.0) OpenGL version string: 3.0 Mesa 11.0.2 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes Mh, weird... So, you changed something in CCSM or for some reason the environment variable UNITY_LOW_GFX_MODE is set?
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