John, I see now. I agree, man-power is better spent on things other than separating the free-cell game from the games package. I was simply trying to figure out the reason why, and see if there was some way I could contribute to giving the users of Ubuntu more freedom on what they have on their system.
Thanks for clearing that up for me. -Mike On Mon, Mar 23, 2009 at 12:30 PM, John Carr <john.c...@unrouted.co.uk>wrote: > 2009/3/23 Mike Jones <eternal...@gmail.com>: > > Hi guys. Thanks for your detailed replies. > > > > I think I'm having a difficult time expressing what I'm trying to get > > across. It's kind of a vague notion. > > > > My problem isn't that for me its difficult to either just remove the > > package entirely (in this case, I don't play any of those games and don't > > see a situation where I will want to for the foreseeable future. If it > > decide I want to, I will simply install the package again.) I understand > > that I can go to the terminal and remove or modify the portions of the > > system I want to manually. (I recommend that you not suggest that to > anyone > > in the future. 60% of my time using Ubuntu is in a terminal, and I am > more > > than aware that mucking around in the system is a *bad* idea. I don't > know > > what files to modify in what order, and I doubt that it would be easy to > > find the information within 5 minutes). > > > > The problem isn't that the space required for these packages is > > bothersome. I'm fortunate enough to have relatively new hardware and > plenty > > of storage. The space needed for those extra games is effectively trivial > > for me. > > > > In terms of repackaging the programs: I am more than appreciative of > > those who spend their time packaging programs for Ubuntu. Even those who > > package programs I don't use are appreciated. You're right. It would be > > futile for me to repackage the collection of programs for my own personal > > use. That would be silly. > > > > So I wanted to emphasise that I'm not a nieve user. I am a Software > > Engineering student, and spend a large amount of time doing software > > development at my job. I know a decent approximation of how the various > > components that I concern myself with work. Well enough to know what I > need > > to look up, anyway. > > > > I think I really wanted to get across was "Whats keeping > > apt/aptitude/gdebi/synaptic/add-remove/ what-have-you from being able to > > cherry pick components of a package? Is there some hard and fast > technical > > limitation? Would anyone like to offer suggestions to me for where I can > > look into improving the system? Is it feasable to do so?" Any time my > tools > > (In this case add-remove, or the other front-ends for the package > manager) > > tell me I can't do something I know I should be able to do, I'm bothered. > A > > non-advanced user is going to see that message reply and say "Well why > the > > hell can't I remove one of them? Just delete it!" I know they will. I > heard > > my brother screaming that the other day when he couldn't remove who knows > > what. It is non-intuitive to not be able to remove or add single > programs, > > and instead be told to install entire packages. I understand the > realistic > > reasons why this is so, but it doesn't stop me from gritting my teeth > from > > what I see as an annoyance. > > > > I think that I was able to get myself across a little better. Let me > > know if I was confusing still. > > > > -Mike > > > > On Mon, Mar 23, 2009 at 9:43 AM, Loïc Martin <loic.mart...@gmail.com> > wrote: > >> > >> Mike Jones wrote: > >>> > >>> Is there just no way for a package maintaner to not have extra work > >>> piled on their already hefty load while at the same time we allow a > user of > >>> Ubuntu to remove most traces of a program in a package with multiple > >>> programs without having to also remove the rest of them? Is it worth > doing > >>> even if its possible? I think I'm in a somewhat unique position of > having > >>> extreme distaste whenever my system tells me I can't do something in a > >>> counter intuitive way. > >> > >> You can remove the program and keep the other ones in the package > actually > >> - nothing is preventing you to do so, even the system. The cleanest > solution > >> would be for you to repackage gnome-games (or whatever name the package > is > >> called) for your personal use, while excluding the programs you don't > want. > >> > >> Quite a lot of work for absolutely no gain, but could we expect Ubuntu > >> developers and package maintainers to spend days doing that for us while > we > >> wouldn't spend the same amount of time ourselves (including the time > >> googling for howtos and such)? Especially when they already have far > more > >> critical bugs to address (like when the programs don't even run, or when > >> people can't install Ubuntu or run it on their machines ;) ). > >> > >> But all in all, nothing is preventing you to do what you want to > achieve. > >> > >> Fact is, the way it's done now allows easy upgrades for millions of > people > >> who are quite please to see the selection of programs updated for each > >> release, while said programs only take a few kb of space on their > drives. > >> And to be fair, when people are complaining they can't remove foo > without > >> removing bar or ubuntu-desktop, I always wonder why they point to > programs > >> that only takes a few kB of space while being oblivious to the hundreds > of > >> MB taken by fonts, translations, libraries, system utilities, drivers... > >> they'd never use in a lifetime, but that are invaluable because they > make > >> peripherals, foreign languages documents and other things work out of > the > >> box in Linux. > >> > >> For space-constrained drives, there's Damn Small Linux, and if we were > >> shooting for that goal I'm not so sure you'd find so many developers and > >> packagers in Ubuntu. > >> > >> If unused programs are really an issue but you're not so tight on space > to > >> use DSL, the Ubuntu server install could probably address your needs > better > >> - just chose all the programs that you need one by one, and you'd end > up > >> with far less programs than you'd have just trying to get rid of > individual > >> programs in multi-program packages that show in the menus. Such a > difference > >> it wouldn't be funny. > >> > >> Loďc > > Hi Mike > > Cherry picking parts of a package is bad for the same reason that > going in and using rm by hand is bad. The goal of the package manager > is to keep your system in a sane state and allow you add, remove and > update things without making it so you cant boot. But with cherry > picking, the package manager has no way of knowing if you removing > part of a package means that another package or another application or > library within the current package will carry on working. > > So could synaptic automatically work out the dependencies? Well maybe > for applications it can see what libraries are linked against. And > maybe it can scan for files that are referenced. But i think there > will always be things it cant resolve, it will always be a bit fragile > etc. So humans will have to maintain the data that describes these > 'sub packages'. > > Of course you can disregard the above paragraph because deb packages > already support this. You have a single source package and it can > build the tarball and then there are .install files that say 'these > files belong with this game, and these files belong with this game'. > Each install file is just a list of files that the build process made > that belong in a given package. Then you get exactly the behaviour you > want, safely. But its more work for the maintainers, as already > described. > > Does that make sense? This is not a technical limitation of the > packaging format, more of a limitation of man power. > > John >
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