I can also confirm this issue.
I have two sound cards: my onboard 2-channel HDA card (front:0), and my cardbus 
Audigy2 (surround51:1).  I've set default-sample-channels=6 in daemon.conf, 
since the Audigy2 refuses to open in multichannel mode if it's already open in 
stereo mode.

One hopefully useful piece of information: this CPU-eating behavior only
occurs when I pause a gstreamer app that's playing to the Audigy2
(surround51:1); if I move the stream to the onboard sound card, the CPU
usage goes back to normal.  This hints that the issue may originate
somewhere in the upmixing PulseAudio does when playing streams on
devices with differing numbers of channels.

-- 
PulseAudio fails when Gstreamer is paused
https://bugs.launchpad.net/bugs/221038
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