OK, well I guess I should be filling out a Soundblaster Live doesn't
have working MIDI out of the box bug then. :)

To find out if it's a bug in SDL or not, if someone could find some
other game that used it and the same crash would happen, that would of
course help verify this.  Anyone know of some other games that use the
SDL mixer for MIDI playback? :)

-- 
[apport] prboom crashed with SIGSEGV in free()
https://bugs.launchpad.net/bugs/101936
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