Looks like this is a problem with using loose binding with the nvidia
driver. As of right now we have to choose between these random redraw
problems or incredibly poor performance but apparently there is some
work going on upstream to make a sort of hybrid between loose binding
and strict binding that should fix this problem without sacrificing
performance.

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cursor is not erased in old position in evolution
https://bugs.launchpad.net/bugs/240591
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